Slightly off topic: has anyone managed to get the GoZ working to Modo 10 - it works only from Zbrush, but not towards Modo (empty geometry in Modo is displayed).
I found only this topic, but still no solution
http://community.thefoundry.co.uk/discu ... 571&page=1
GoZ and Modo 10
Moderator: face_off
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
It used to work flawlessly for me on Windows 8.1. I just installed Win10 and GOZ is giving me a lot of trouble.
Modo -> Zbrush = I can manage to send geometry IF selected on polygon mode. Selecting the whole item will do nothing. Also, if the mesh I'm sending has an Octane override assigned, Modo will crash.
Zbrush -> Modo = Will open a new Modo window, but empty, no geometry.
Modo -> Zbrush = I can manage to send geometry IF selected on polygon mode. Selecting the whole item will do nothing. Also, if the mesh I'm sending has an Octane override assigned, Modo will crash.
Zbrush -> Modo = Will open a new Modo window, but empty, no geometry.
Windows 10 - i7 6850k @ 4.2GHz - Asus X99-E WS - 64gb DDR4 - 2x 1080 GTX + Titan GTX