Displacement maps not showing in final renders
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Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
use defaults of render settings.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
second pic. It looks as default.
My though that LV has all movable at default. And "auto detect" cannot detect your displaced geo. It should be movable to get same results. What's your version?
Try add an object tag to displaced geo or use "all movable".
My though that LV has all movable at default. And "auto detect" cannot detect your displaced geo. It should be movable to get same results. What's your version?
Try add an object tag to displaced geo or use "all movable".
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Great. I think this problem has been fixed on one of 3.03.4-etc version.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw