gradient adhesive film on glass

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bepeg4d
Octane Guru
Posts: 10360
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi aquelito,
you have to take in count the particular texture projection and transformation, especially when working with material ball and its own dimensions.
In this particular case, the Saw wave texture generator is a 2D shader and the dfault projection is XYZ to UVW (Planar projection). So, in order to see it correctly on the material ball, you have to play with the UVW transform node to adapt it:
Screen Shot 2016-09-22 at 15.23.00.jpg
Obviously, you have to play with the setting based on you particular geometry, not the material ball that is for preview only.
Here is an example scene with a mix version and a singol material version by using the gradient node in the roughness only:
Screen Shot 2016-09-22 at 15.15.38.jpg
GradientGlass.orbx.zip
(440.1 KiB) Downloaded 96 times
ciao beppe
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aquelito
Licensed Customer
Posts: 14
Joined: Sat Apr 30, 2016 1:09 pm

Thank you very much Beppe !

I'm very new to Octane standalone, I'll try to figure out the way it works and keep you posted.

Thanks again.
Win 10 / XMG Core 14 / dGPU GTX 1650 + eGPU RTX 2070 Super / Octane for Sketchup
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