OMG, our savior has arrived
- we have great expectations
- let's put it this way, I started using octane around 2010. all of my works done until now I cannot use in 3.0 since it's breaking my workflow, even though I purchased 3 upgrades to 3.0
- and I'm basically just waiting for a fast solution to converting scenes - even better solution would be to also transfer the render settings
- all of this wasn't such a big deal during the time I was learning and wasn't as busy, but now I'm producing daily personal artwork and working 9-6 doing product vis, and I simply do not have time to fiddle around, I need this thing working at it's best, it's serious now, it's been serious for a while though
- I have around 300+ personal works done from this year alone in kernel 2.21.1
- and working on around 10 projects on/off professionally (working daily on those)
- making a fast, proper converter would be a major change for all of us "veteran" users with similar problems
- and as I ranted before, I could finally start to praise and use some of the new development features and start recommending octane (over fstorm)
- the rehauling of the plugin Jimstar did were good, and long due, as there were some errors introduced when karba was developing, as the material system was broken for maxscript, as he didn't use maxscript at all
(- which I found out painfully while making my script and wanted to introduce some quick dirt/bump material stuff, and frustratingly stopped when reached)
- all of these painful mistakes were introduced at the beginning, and now need a lot of patching up, as with all development, making mistakes in the start are the most expensive ones
Glad to have you on board, and hope you're gonna blast this thing to heaven.