Rendering in the orthographic View is extremely slow. What is the best way to do this, I have a 4 minute render from a perspective view turn into 10 hours in the orthographic mod
At first I just used the orthographic camera from cinema 4d, and then I applied the octane tag and ticked the "Orthographic" button and got the same results.
I'm rendering displacements from a top view, is there a problem with rendering displacement maps in an orthographic camera?
Octane is rendering 1 sample every minute, thats how slow it's going - Any help would be appreciated, Let me know if you want the scene, using version 3.02 I believe
Slow Orthographic Rendering
Moderators: ChrisHekman, aoktar
Can you try with edit in standalone? Let's see what happen in standalone.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I'll give it a go later today - I ended up using 300 samples and downrezed my mesh that was used for displacing which gave me a slight speed increase. Pathtracing with 300 samples took around 20 to 40 mins per frame rendering at 4kx4k which isn't bad but compared to rendering in the perspective camera which I usually bump up to 1500 samples tells me there is some kind issue when switching to an ortho cam.
That's not surprising since plugin is based that. Yes please.phloptik wrote:Started editing in the stand alone, getting the same speed there as well - want me to send over the file?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Grab the attached file - I have another camera in the scene, if you turn that on and render, it should render in about 15 seconds - and then the orthocam should take about 16 mins - I just have one 980ti card however =/ but this seems pretty slow - using version 3.03.3
- Attachments
-
- OTOY.zip
- (39.57 MiB) Downloaded 135 times
Hi phloptik,
maybe I'm wrong, but I think that there is no issue in your scene.
If you change the zoom factor in the Orthographic camera, you'll see that the render time changes accordingly: but you have the same effect if you zoom in with a normal camera. Since the object is covering all the buffer, the render time is higher... isn't it? ciao beppe
maybe I'm wrong, but I think that there is no issue in your scene.
If you change the zoom factor in the Orthographic camera, you'll see that the render time changes accordingly: but you have the same effect if you zoom in with a normal camera. Since the object is covering all the buffer, the render time is higher... isn't it? ciao beppe