Larger material database

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Post Reply
TheOracle
Licensed Customer
Posts: 71
Joined: Sat Jun 04, 2011 9:14 pm

With so many more users nowadays, can Otoy do something to encourage users adding shaders to the material database?
Our material database is still small compared to the maxwell render and vray database.

Can there things be done to make it reasier for users to upload their own shaders to the database?
Can this maybe be moderated etc?

It looks remarkebly similar to the database from the refractive software days. (populated with fewer users)


Da Costa
Win 10 64 bit + Linux Ubuntu | Nvidia RTX 2080TI | AMD Ryzen Thredripper CPU 2970WX 24-Cores/48-Threads | Houdini - Cinema 4D - Maya - 3Dsmax
DylanSaunders
Licensed Customer
Posts: 34
Joined: Tue Apr 28, 2015 10:38 am

Keyshot did a similar thing and the materials DB grew very rapidly in just over a year and continues to grow.
Timmaigh!
Licensed Customer
Posts: 114
Joined: Thu Oct 21, 2010 9:10 am

+1 for larger material database. Especially architectural materials, need more stone, wood, concrete, bricks, plasters, wallpapers, cloth, etc...
R9 7950x, 64GB DDR5 6000 MHz, 2x RTX 4090, Samsung 990 Pro 2TB, Kingston KC3000 2TB, Kingston KC3000 1TB, WD Caviar Gold 6TB, Win11 Pro 64bit
User avatar
FrankPooleFloating
Licensed Customer
Posts: 1669
Joined: Thu Nov 29, 2012 3:48 pm

Back in 2.0 beta days, I suggested they incentivize the DB by giving contributors ORC credits, and I think it was Marcus that said they would be doing something along those lines - which he agreed this would make the DB explode in size. It's on their list, for sure.
Win10Pro || GA-X99-SOC-Champion || i7 5820k w/ H60 || 32GB DDR4 || 3x EVGA RTX 2070 Super Hybrid || EVGA Supernova G2 1300W || Tt Core X9 || LightWave Plug (v4 for old gigs) || Blender E-Cycles
Post Reply

Return to “General Discussion”