In modo when you don't want a texture to tile on your model you have this great solution called edge. It gives quick results when placing masks which can be adjusted later in UV editor.
I did not found this in Octane, the option Border Mode don't have this


In the example I would like to adjust the roughness with a gradient but without creating a special gradient for each model of bottles where I will place it at different levels.
But maybe it's possible with an Octane's gradient? For now I don't understand how to imput the gradient`s coordinates in 3D space.
Thanks!
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Maciej Frolow
www.maciejfrolow.com