max viewport black

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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crackfox
Licensed Customer
Posts: 367
Joined: Sun Apr 17, 2016 11:52 am

i am having a strange issue since day one with octane:

all of the object in the viewport are pitch black. if i add a light i have to crank the value to 10000 to have it light the scene.
working i a completely black scene is really a no go and the one of the reasons i stopped using octane.

this cant be, right can it?
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ThaRaven
Licensed Customer
Posts: 114
Joined: Fri Feb 20, 2015 1:17 pm

had the same problem.. was the scene scale in my case.. switched to generic units. now its bright with a setting of 2 or 3.. also i changed the environment collor to grey or something to see objects without lights..
Win 7 64 | Geforce GTX780 |Dual X5667 Xeon | 40GB | MAX 2016 |
crackfox
Licensed Customer
Posts: 367
Joined: Sun Apr 17, 2016 11:52 am

thanks raven i will play around with the units.

strange that viewport is completely dark no matter how high the light settings are.

cheers-
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ThaRaven
Licensed Customer
Posts: 114
Joined: Fri Feb 20, 2015 1:17 pm

also there is a bug atm when using a free Cam.. Renders ok in Octane Viewport but Black/White at Render times.
I also noticed that when changeing lights from Temperature to Color they become much brighter.. Hope it helps
Win 7 64 | Geforce GTX780 |Dual X5667 Xeon | 40GB | MAX 2016 |
crackfox
Licensed Customer
Posts: 367
Joined: Sun Apr 17, 2016 11:52 am

thanks for the heads up man.
appreciate it.
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