radiance wrote:use a better camera response curve, and adjust your tonemapper to give more contrast and a bit less saturation.
By tonemapper you mean gamma? Also problem when i try to increase the contrast by modifying exposure, fstop and iso I cause all the bright surfaces to get over lighted (burned), not to mention that I completely loose the sky color.
I am trying to find some articles about exposure, fstop and ISO on physical cameras/films, any recommendation?
foxid wrote:, make normal bump on tree, garbage columns
I am having a problem with bumps, it doesnt show up right, I read something on the forum about the object scale and bump, however, my objects are scaled to meter, so it should not give me problems, no?