Image texture skin

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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timpeters
Licensed Customer
Posts: 40
Joined: Fri Jan 15, 2016 8:50 pm

Hi,

I'm trying to add an image texture to a skin of an animated avatar.
When I press play , the texture is always moving.
What are the right settings to keep the texture on the same place, without moving?

thanks, T
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aoktar
Octane Plugin Developer
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Location: Türkiye
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Be sure that you have uv mapping in imagetexture. It's default.
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timpeters
Licensed Customer
Posts: 40
Joined: Fri Jan 15, 2016 8:50 pm

Thanks for the reply.

I tried different things, but nothing happens

What do you mean exactly with uv mapping in imagetexture?
I've added some jpegs, so you can see my settings.
I forgot to say, it's an animation. Maybe it makes a difference for my settings.

Do you have any advise?


Thanks, T
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
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Hard to estimate your problem. But it should be fine if you don't have different projection types in imagetexture. Like how c4d renderer works. Delete transform/projection nodes in imagetexture and try. Otherwise looks for a user mistake.
Octane For Cinema 4D developer / 3d generalist

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