PBR Materials Possible in Poser for Octane?
Moderator: face_off
Forum rules
Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.
Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.
Anybody successfully apply PBR materials (Physically Based Rendering) to an object from a program like Substance Painter, and been able to render them out in Octane for Poser Plugin ? (I see there is A live DB preset called "Substance PBR" but I'm not sure how to make it work)
The Substance PBR shader for Octane is a complex node structure - and not something that can easily be used in the Poser plugin. If you decide you want to setup complex node layouts such as those in the LiveDb for PBR materials, use the approach at https://youtu.be/UwPthyrV6zw.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Thanks Paul for the reply. Yes I have seen this video, I would love to try it but I have been having a problem accessing the Node Graph Box, it is unresponsive and will not let me tick it, I have tried several times, even restarting the plugin, but it remains "un-tick able".face_off wrote:The Substance PBR shader for Octane is a complex node structure - and not something that can easily be used in the Poser plugin. If you decide you want to setup complex node layouts such as those in the LiveDb for PBR materials, use the approach at https://youtu.be/UwPthyrV6zw. Paul
I wonder if it may be related to another issue I noticed with the bottom of the menu box being partial cut off, resizing the box does not help either. {Please see screen shots}
(I'm using Poser Pro 11, and the Latest Octane 3 for Poser Plugin, Windows 8.1)
Thanks...Jay
Last edited by jibbles10 on Mon Jul 25, 2016 5:05 am, edited 1 time in total.
Try changing your windows font size to 100%. Looks like yours is at 125 or 150%?
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
The resizing worked! You are a genius! Thanks for the fix.
Now,... to see if I can get these PBR textures set up properly and render out.
I'm going to try using Substance Painter or Quixel. I watched the video you suggested, do you have any other advice or hints that you can give to get these shaders to work with the plugin?
Thanks...Jay
Now,... to see if I can get these PBR textures set up properly and render out.
I'm going to try using Substance Painter or Quixel. I watched the video you suggested, do you have any other advice or hints that you can give to get these shaders to work with the plugin?
Thanks...Jay
It's a complex topic - however the PBR Octane material will have inputs for Base Color, Bump, Clearcoat, etc, and these will be texturemaps that come from Substance Painter - so you should in theory be able to just plug the texturemaps into the related inputs in the LiveDb material that you copy/paste into the Poser node graph material. I believe the Unreal shader is similar.I'm going to try using Substance Painter or Quixel. I watched the video you suggested, do you have any other advice or hints that you can give to get these shaders to work with the plugin?
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
I copied the " Substance PBR" node from the Octane Stand Alone and pasted it into the Poser Node Graph.
It gave me all the correct material types to connect to, I set up the materials accordingly, here's a side by side screen shot of the results.
Not bad, I wish there were more surface detail like in the Substance Painter Render, this was about as close as I get it to the original. (Rendered in the Poser Octane Plugin)