The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.
Maya® Version Requirements
This release will work with Maya® Versions 2014, 2015 and 2016 64-bit on OSX operating system (including and above 10.9).
Notes regarding features/functionality
OctaneRender™ for Maya® implements almost full functionality of OctaneRender™ standalone inside Maya®.
COMPATIBILITY AND OCTANERENDER STANDALONE REQUIREMENT
To run OctaneRender™ for Maya®, you need to also have an activated OctaneRender™ Standalone copy activated on the machine you wish to install the plugin onto.
You cannot purchase and use only the Maya plugin and use it without also owning an activated copy of OctaneRender™ Standalone on your machine.
HOW TO PURCHASE LICENSES
Go to our online shop here: http://render.otoy.com/shop/
If you do not own an OctaneRender™ Standalone Edition License yet:
You can purchase both the OctaneRender™ Standalone Edition and the OctaneRender™ for Maya® Edition as a reduced price bundle, purchase the bundle priced at 619€
If you already own one or more OctaneRender™ Standalone Edition licenses you want to pair the plugin with:
Purchase an "OctaneRender™ for Maya® License" priced at 269€
You can also purchase a 3, 5 or 10 pack of OctaneRender™ for Maya® licenses, just like OctaneRender™ Standalone Edition packs.
LICENSE MANAGMENT
Just like OctaneRender™ Standalone, the Maya® plugin license activation is done at startup in the activation pop up window.
Deactivating the plugin license can be done from within Maya® (render settings window / octane license tab).
ALPHA DISCLAIMER
Please note there are known issues due to ongoing development, which are detailed in an extra post, next to this one.
V3 DOCUMENTATION
Documentation
CHANGES SINCE THE PREVIOUS VERSION
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1. New node based system analog to the standalone node system
2. Node editor based workflow
3. Volume nodes connecting to Maya® Fluids
4. Additional volume nodes for configuring volume rendering
5. CameraTransformConverter node connecting to Maya® Camera
6. Lost&Found node for keeping additional nodes (kernels, cameras) connected to the main node graph
7. SDK 3.03.1 integration
DOWNLOAD
OctaneRender for Maya 3.03.1 - 8.0
OctaneRender for Maya 3.03.1 - 8.0 Demo
There is no demo build for the 3.02 OctaneSDK for OSX, will be available again with 3.03 OctaneSDK!
For network slave and daemon please download standalone installer here:
viewtopic.php?f=24&t=54805
Yours,
The OctaneRender™ Team.