Regular bitmap usage completely broken..

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A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
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daniel.reutersward
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Hello,

Regular 3ds max bitmaps plugged in to the rgb image node is completely broken.
I have attached a image showing this (all the purple error everywhere).

If I copy the texture location and paste it in to the rgb image everything works as it should.

This scene worked perfectly with 2.x version.

/Daniel
Attachments
Issue.jpg
HHbomb
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same here with 3.02 4.6.
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
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JimStar
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Can't reproduce so far... Could you please give me the scene where it happens for you?
daniel.reutersward
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JimStar wrote:Can't reproduce so far... Could you please give me the scene where it happens for you?

I´ve tried several old scenes with the same issue. I will try with a new scene and se how that works.

If that doesn´t work I will send over a scene to you.

How/where should I send it?
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JimStar
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No problems in my tests. So, just attach the archive with the scene here...
1.png
2.png
3.png
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JimStar
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I think I've found what may be the reason of these artifacts sometimes appearing. Will release the fix in a next version, just let me know please if you will still get this issue...
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JimStar
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You can try THIS VERSION.
daniel.reutersward
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JimStar wrote:You can try THIS VERSION.
It seems to work now, thanks JimStar!
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