Subdivision (Viewport/Render)

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Morevision
Licensed Customer
Posts: 13
Joined: Mon Mar 28, 2016 1:50 pm

I often use subdivision modifiers like MeshSmooth or TurboSmooth for polygon models or particles. Both of them have iteration parameters for viewport and for render.
As I know different settings for viewport/render subdivision work fine in C4D plugin, but it doesn't work at all in 3ds max. It's critical for workflow - large geometry with turned on smoothing hard to edit and handle.
Is there any special setting for that in case it exists? If not - could you fix this issue?

thanks

Andrew
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JimStar
OctaneRender Team
Posts: 3816
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

This works in 3ds Max plugin too.
You just need to enable it in settings.
1.png
Morevision
Licensed Customer
Posts: 13
Joined: Mon Mar 28, 2016 1:50 pm

Thanks!
I didn't find it in manual. It's not quite obvious - renders like vray and corona use modifier's settings by default.
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