Being able to see only a specific node output texture.

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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Terryvfx
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Joined: Tue Dec 30, 2014 12:43 am

Also knows as Node Wrangler in Blender.

When I saw this feature I was immediately blown away I have always wanted to do this in Octane for Cinema4D, what I would normally do instead is just put the nodes of the texture I'm working on in the diffuse slot of the material so I can clearly see the results, I do this specially for diffuse and glossy maps, other times I will just set up the multipasses and take a look at a specific channel to further refine but this really seems like a live-saver it is possible to implement something like this?

https://youtu.be/lYO_gFh1RCc?t=2m26s
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aoktar
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I have similar ideas on todo list.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
RahiSan
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Wow, this would be very useful!
Good to hear you are considering something like that ahmed!
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Terryvfx
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Awesome! it really could be super helpful.
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aoktar
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Btw you can see results in node previews. It can be sizable.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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