BUG OcDS - Animation rendering - always 1024x512 (solved)

DAZ Studio Integrated Plugin (Integrated Plugin maintained by OTOY)

Moderator: BK

Forum rules
Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.
User avatar
linvanchene
Licensed Customer
Posts: 783
Joined: Mon Mar 25, 2013 10:58 pm
Location: Switzerland

Update / Edit:

This issue was resolved with build 3.0.22.23 Test Release and 3.1.1.23.

- - -

viewtopic.php?f=44&t=51808&start=380#p278563

Animations in OcDS render again with the selected dimension values.

Over the weekend there was a forum post by bmosalt that something is off with the Animation Camera Dimension settings.
It was not quite clear if it was user error or software error. I wanted to hold off testing until OR 3.0 is officially released...


compare:
viewtopic.php?f=44&t=51808&start=290#p274741

With Build 3.0.20.22 dimension values set in the Render Settings are not used when rendering an animation.
-> The resolution and framing of the image in the animation rendering is different than in a single image rendering with the same camera.

No clue why but here is what happend:

Test Scene:

Render Setting selected Dimension: 720x405 (16:9)
Sphere Position Frame 1
Supposed to look like this frame 01.jpg
Sphere Position Frame 10
Supposed to look like this frame 10.jpg
What the animation preview looks like in ORIB
Animation Camera uses weird aspect ratio dimension values.jpg
When checking the Windows explorer folder it became obvious that different render dimensions were used
AND
the framing is different than defined:

1024x512
1024x512 and wrong framing.jpg
Tested with
OcDS 3.0.20.22
Daz Studio Pro BETA - version 4.9.2.67


- - -

Test Scene as .duf in .zip:
Animation Camera Dimension not matching.zip
(47.2 KiB) Downloaded 277 times
- - -
Last edited by linvanchene on Sat Jun 11, 2016 8:11 am, edited 6 times in total.
Win 10 Pro 64bit | Rendering: 2 x ASUS GeForce RTX 2080 Ti TURBO | Asus RTX NVLink Bridge 4-Slot | Intel Core i7 5820K | ASUS X99-E WS| 64 GB RAM
FAQ: OctaneRender for DAZ Studio - FAQ link collection
User avatar
linvanchene
Licensed Customer
Posts: 783
Joined: Mon Mar 25, 2013 10:58 pm
Location: Switzerland

Retested with
OcDS 3.0.10.19

In this older build it is working and the animation renders at the set dimension with the proper framing.


Also still working in OcDS 3.0.10.20
(The one version that still shows as OcDS 3.0.10.19 in the OcDS banner)

I did not download and test build 3.0.20.21 because I wanted to wait three more days until the official OR 3 release before starting to test again...

-> Based on the original findings by bmosalt it might be build 3.0.15.21 that introduced the error.
Last edited by linvanchene on Wed May 25, 2016 6:55 pm, edited 1 time in total.
Win 10 Pro 64bit | Rendering: 2 x ASUS GeForce RTX 2080 Ti TURBO | Asus RTX NVLink Bridge 4-Slot | Intel Core i7 5820K | ASUS X99-E WS| 64 GB RAM
FAQ: OctaneRender for DAZ Studio - FAQ link collection
User avatar
linvanchene
Licensed Customer
Posts: 783
Joined: Mon Mar 25, 2013 10:58 pm
Location: Switzerland

Another day another test scene:

Cube Y Translation

-> To narrow it down what exactly is going on I made a test with

2x3 aspect ratio with
Dimension 2000x3000


Cube Position Frame 1
Cube Y Trans - Supposed to look like this frame 01.jpg
Cube Position Frame 10
Cube Y Trans - Supposed to look like this frame 10.jpg


What the animation preview looks like in ORIB
Cube Y Trans - Animation Camera uses fixed 1024x512 dimension values .jpg


When checking the Windows explorer folder it became obvious that different render dimensions were used
AND
the framing is different than defined:
Cube Y Trans - 1024x512 and wrong framing.jpg
1024x512

Based on the previous tests it seems that

For animations framing and dimension values are always 1024x512 since build 3.0.20.21

- - -

Tested with
Daz Studio Pro BETA - version 4.9.2.67
OcDS 3.0.20.22 - described error happens
OcDS 3.0.15.21 - described error happens

OcDS 3.0.12.20 - error does not happen

-> Bug introduced with build 3.0.15.21
- - -

Test scene as .duf in .zip:
Animation Test Cube y translate v1002.zip
(34.14 KiB) Downloaded 275 times
- - -
Win 10 Pro 64bit | Rendering: 2 x ASUS GeForce RTX 2080 Ti TURBO | Asus RTX NVLink Bridge 4-Slot | Intel Core i7 5820K | ASUS X99-E WS| 64 GB RAM
FAQ: OctaneRender for DAZ Studio - FAQ link collection
Veneris
Licensed Customer
Posts: 97
Joined: Sun Jun 15, 2014 5:30 pm

I am having the same error dimension.
Intel Core i5-2500 CPU @ 3.30Ghz (Quad Core), 12.0GB RAM, NVIDIA GeForce GT 620. Windows 7 (64 bits)
User avatar
face_off
Octane Plugin Developer
Posts: 15694
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I will investigate a fix for this bug in the next release.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
bmosalt
Licensed Customer
Posts: 38
Joined: Tue Oct 29, 2013 4:26 am

Many thanks, linvanchene. This is the first chance I've had to follow up on the problem and it's good to discover it's a real bug and not me stuffing up something. Cheers.
User avatar
face_off
Octane Plugin Developer
Posts: 15694
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I think this issue is fixed in the next release of the plugin.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
abayliss
Licensed Customer
Posts: 58
Joined: Thu Nov 13, 2014 4:45 am

I'm experiencing the same issue when I use the Final Render option for normal non-animated renders, will this be fixed as well?
Windows 10 Pro 64bit, i7-8700 3.2 GHz, 64GB RAM
2 x RTX 2080ti
User avatar
face_off
Octane Plugin Developer
Posts: 15694
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I'm experiencing the same issue when I use the Final Render option for normal non-animated renders, will this be fixed as well?
It should be - yes.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Spectralis
Licensed Customer
Posts: 561
Joined: Thu Jun 06, 2013 10:21 pm

I've experienced the same problem. It didn't happen in Build 3.0.20.20 but that's now expired. Any chance of renewing this beta while we wait for the next build?
ASUS Maximus VI Extreme, i7 3770k, 32GB RAM, 4 x GTX760 4GB, Win 8.1 x64.
Post Reply

Return to “DAZ Studio”