I'm having a really weird problem while rendering a scene using the network render.
In totally random instances the render halts yet the render timer keeps going. Cinema4d is responsive during this time and thinks that the renderer is still rendering. The logs don't show any signs of a problem as the last report is usually something like this:
I can't pin point the issue as the logs don't help me. Is there any other way to track this down? Or has this ever happened to anyone else?FRAME 265 fps:25 camMb:0 objMb:0
Movable:2 Nodes:84 Tri:0/49k Mesh:3 Hair:0 Used/free/total vram:1.017Gb/2.078Gb/4Gb
Thanks.