How do I get the OBJ export right for Octane Standalone?

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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voon
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In Blender, +y is front, +x is right and +z is up. In Octane it seems +y is up, +z is front and +x is right.

If I export something as OBJ in Blender and import to Standalone, the orientation is wrong (front in Octane looks like top in Blender). But no matter what axes I use in Blenders export dialog for OBJ .. nothing seems to change in Octane after import?
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whersmy
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Did you also check SA import obj settings?
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calus
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whersmy wrote:Did you also check SA import obj settings?
As far as I know, there's no scene up axes option for obj import in standalone
voon wrote:In Blender, +y is front, +x is right and +z is up. In Octane it seems +y is up, +z is front and +x is right.

If I export something as OBJ in Blender and import to Standalone, the orientation is wrong (front in Octane looks like top in Blender). But no matter what axes I use in Blenders export dialog for OBJ .. nothing seems to change in Octane after import?
Voon, why don't use the octane orbx exporter in Blender ? shouldn't this take care of the scene axes for you ?
Pascal ANDRE
kavorka
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Did you try this unofficial exporter?
viewtopic.php?f=32&t=37879

We use it at the office every day and it works for us.
Message me if its not working.
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