OctaneRender™ Standalone 3.00 beta 2

A forum where development builds are posted for testing by the community.
Forum rules
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
User avatar
ssokol
Licensed Customer
Posts: 68
Joined: Thu Mar 22, 2012 8:39 pm
Location: Poland
Contact:

I made a test. and it doesn't work for me ... or I'm doing something wrong...
sampling rate is 1.

test1 - emitter visible - opacity 1
test2 - invisible emitter by Camera visibility unchecked - light on but emitter visible in reflection of glass!
test3 - invisible emitter and no light - camera visibility unchecked or checked , and opacity to 0
Attachments
test03 - invisible emmitter - Camera visibility unchecked, opacity to 0.png
test02 - invisible emmitter - Camera visibility unchecked.png
test01 - visible emmitter.png
test01 - emmitter parameters.jpg
User avatar
abstrax
OctaneRender Team
Posts: 5506
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

ssokol wrote:I made a test. and it doesn't work for me ... or I'm doing something wrong...
sampling rate is 1.

test1 - emitter visible - opacity 1
test2 - invisible emitter by Camera visibility unchecked - light on but emitter visible in reflection of glass!
test3 - invisible emitter and no light - camera visibility unchecked or checked , and opacity to 0
I can't spot any obvious mistake on your side. Could you send us the scenes please?
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
User avatar
abstrax
OctaneRender Team
Posts: 5506
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

ssokol wrote:I made a test. and it doesn't work for me ... or I'm doing something wrong...
sampling rate is 1.

test1 - emitter visible - opacity 1
test2 - invisible emitter by Camera visibility unchecked - light on but emitter visible in reflection of glass!
test3 - invisible emitter and no light - camera visibility unchecked or checked , and opacity to 0
I had a look at your scene and the light is too dark and the sampling rate too low causing the emitter being. And filtering out those rare samples with the hotpixel filter doesn't help either...

To make it work in your scene (with a black environment): Set the power of the emitter to 5 and enable "surface brightness" (i.e. the total emitted power will be scaled with surface area) and bump up the sampling rate to something like 100 or so, since this emitter will be contributing most of light on the streets. Also don't forget bump up the exposure to 5 or 10 (since it's usually pretty dark at night ;) ).
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
User avatar
abstrax
OctaneRender Team
Posts: 5506
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

ssokol wrote:I'm working on windows 10, GTX titan X, 2x 970. latest CUDA drivers....
Octane application craches.
I could reproduce and fix the issue. It's the combination of PMC with info channels.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
User avatar
mojave
OctaneRender Team
Posts: 1336
Joined: Sun Feb 08, 2015 10:35 pm

gah5118 wrote:the photoshop plugin is working, however, for AO layer and others like it, it comes in as red. so I have to add 2 adjustment layers, black and white to make it greyscale as well as an adjustment curve so everything isn't grey. Otherwise, its much more usable.
We've just updated the extension download link at the beginning of this thread with a new version fixing this issue. Sorry for the inconvenience.
User avatar
ssokol
Licensed Customer
Posts: 68
Joined: Thu Mar 22, 2012 8:39 pm
Location: Poland
Contact:

abstrax wrote:
ssokol wrote:I made a test. and it doesn't work for me ... or I'm doing something wrong...
sampling rate is 1.

test1 - emitter visible - opacity 1
test2 - invisible emitter by Camera visibility unchecked - light on but emitter visible in reflection of glass!
test3 - invisible emitter and no light - camera visibility unchecked or checked , and opacity to 0
I had a look at your scene and the light is too dark and the sampling rate too low causing the emitter being. And filtering out those rare samples with the hotpixel filter doesn't help either...

To make it work in your scene (with a black environment): Set the power of the emitter to 5 and enable "surface brightness" (i.e. the total emitted power will be scaled with surface area) and bump up the sampling rate to something like 100 or so, since this emitter will be contributing most of light on the streets. Also don't forget bump up the exposure to 5 or 10 (since it's usually pretty dark at night ;) ).
Thanks abstrax, I will check.
Scene was dark, because it is just beggining and for purpose of tests.
regards
SS
gah5118
Licensed Customer
Posts: 358
Joined: Thu Jun 02, 2011 4:25 pm

mojave wrote:
gah5118 wrote:the photoshop plugin is working, however, for AO layer and others like it, it comes in as red. so I have to add 2 adjustment layers, black and white to make it greyscale as well as an adjustment curve so everything isn't grey. Otherwise, its much more usable.
We've just updated the extension download link at the beginning of this thread with a new version fixing this issue. Sorry for the inconvenience.
awesome! works great!!
Windows 8.1 | i7 950 | GTX 780ti | 24gb ddr3
Zay
Licensed Customer
Posts: 1123
Joined: Sun Jan 17, 2010 2:53 am

My Slave PC can't connect to the license server now ("Could not refresh authorization token").
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
User avatar
bepeg4d
Octane Guru
Posts: 10326
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi Zay,
please, could you try to delete this file to reset your session?

%APPDATA%/OctaneRender/otoy_credentials

ciao beppe
Zay
Licensed Customer
Posts: 1123
Joined: Sun Jan 17, 2010 2:53 am

bepeg4d wrote:Hi Zay,
please, could you try to delete this file to reset your session?

%APPDATA%/OctaneRender/otoy_credentials

ciao beppe
I get an "error 8" when trying to send username and password.
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
Post Reply

Return to “Development Build Releases”