Mixing Displaced Materials

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crackfox
Licensed Customer
Posts: 367
Joined: Sun Apr 17, 2016 11:52 am

i am trying out my terrains and the usual approach is to have masks that serve to mix in different regions (ground, rock, snow...)

from what i am reading, the version 2 does not allow for mixing of displacement maps in any form.
is this something that is still a limitation in v3?

please, any insight would be helpful.

thanks
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bepeg4d
Octane Guru
Posts: 10530
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

I guess that a revision of displacement is in the to do list, but not for the 15th of May :roll:
ciao beppe
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