Version 3.00 - Alpha10.1 (30.04.2016)

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Weezer
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I've been using Alpha6.3 and it's great, but I have a scene with volumetric fog (light beams from a sunlit window) that looks fine in the LV, but now won't render the picture viewer (image is fine, just no volumetrics). Any ideas why? I've been doing large renders of other scenes and it's been fine up until now...
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bepeg4d
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Hi Weezer,
weird, could you share a simple scene that doesn't work for you?
ciao beppe
Weezer
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It's really weird. I tested it on a box with hole in and it rendered just fine. I'm debugging it now. I think it's because it was built with version 2.x, and there's some sort of conflict somewhere... but it's really annoying!

[EDIT] Okay, it's working now with fog medium added via the DayLight tag. I'll see if I can get the Volume object working again...
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aoktar
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martincarlson wrote: Sorry for behaving like a retard Aoktar. But, do you mean I have to save the document before I drag it to the LocalDB? Or do you mean the new document I import material to has to be saved first?
It's about importing. Because unsaved document has not path to be known where we should save this extracted images.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
virtualzapp
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Hi Ahmet,

I was playing with the baking texture feature with your example which is working great. The main issue I have encountered is when the texture is an image sequence to be baked on a geometry, the projection has to be set manually. I think camera projection is working as the same in 2.25 version, right?

Something really super great would be to have something like c4d camera projection for further precision and easy to set up.
Anyway I know you are super busy, and you are doing fantastic job for the c4d plugin integration but one day this feature would be a killer one ;o)

Cheers
Regis
Last edited by virtualzapp on Mon Apr 25, 2016 5:47 pm, edited 1 time in total.
VFX compositor / CG generalist

Mac Pro 12C 2.93GHz, 64gb ram, 1xGTX Titan X, 4xGTX Titans in Cubix
miohn
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Hi Ahmet,

could we please get "render region" working again for V3 Alpha?

thanks
Mike
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aoktar
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miohn wrote:Hi Ahmet,

could we please get "render region" working again for V3 Alpha?

thanks
Mike
Ok;)
Octane For Cinema 4D developer / 3d generalist

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luminouspowerhouse
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Joined: Thu Nov 20, 2014 3:20 am

Dear Akhmet,

Version 3.00 - Alpha 6.3 doesn't see my Titan 980 Ti, please see screenshot attached.

Using Mac Pro 5,1 OSX 10.11.4, nVidia driver 346.03.06f01

When I roll out back to 2.25, it's all working ok and Octane sees the card.
Any suggestions to troubleshoot?
Thank you!
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aoktar
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CUDA requirements

Due to a CUDA compiler bug we had switch to CUDA 7.5, which means on Windows and Linux you may need to update your NVIDIA graphics driver to a current version which supports at least CUDA 7.5. On Mac OSX you may have to update the CUDA driver for Mac to a current version supporting at least CUDA 7.5.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
miohn
Licensed Customer
Posts: 749
Joined: Sun Jun 06, 2010 3:00 pm

Hi Ahmet,

thanks for Alpha10 but I suddenly need to activate when I try to start C4D
and none of my account serials do work.

???

thanks
Mike
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