You're not alone with the material preview black pixelation issue. Just so you know. R16.050 Studio.Raoul wrote:Hi Ahmet,
Awesome work on v3.
I just wanted to mention a few small niggles that have only come up with this version... and see if it was just me and if they are fixable.
Firstly. My material previews have a high level of black pixelation going on. was fine in 2.25 but noise is clear in v3. Doesn't seem to respond to preview samples under 'other'. R
Version 3.00 - Alpha10.1 (30.04.2016)
Moderators: ChrisHekman, aoktar
That looks like a bug on our side. Could you please send me a scene with a material that renders incorrectly in the preview? Thanks.Raoul wrote:Hi Ahmet,
Awesome work on v3.
I just wanted to mention a few small niggles that have only come up with this version... and see if it was just me and if they are fixable.
Firstly. My material previews have a high level of black pixelation going on. was fine in 2.25 but noise is clear in v3. Doesn't seem to respond to preview samples under 'other'.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
Why not if that's accessible! But i'm in another deep waters now.Polygons wrote:With 3.0 releasing soon, will we have Deep Pixel support out of Octane for C4D on launch day?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
In 3.00 alpha 8 I added a new release log flagjoecurrie wrote:Hi Aoktar,aoktar wrote:joecurrie,
i can't reproduce the problem on windows or osx. Can you save and send this scene? Also please try with latest A6.2
Please see attached scene and log this is now using Alpha 6.2.
Thanks
rdStart
which adds some additional logging during the startup of render threads. When Ahmet releases a new plugin based on alpha 8, it would be great if you could try to reproduce the problem with this log flag enabled and send me the files. Hopefully I will then see a bit clearer.In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
Hey Abstrax,abstrax wrote:In 3.00 alpha 8 I added a new release log flagjoecurrie wrote:Hi Aoktar,aoktar wrote:joecurrie,
i can't reproduce the problem on windows or osx. Can you save and send this scene? Also please try with latest A6.2
Please see attached scene and log this is now using Alpha 6.2.
ThanksrdStart
which adds some additional logging during the startup of render threads. When Ahmet releases a new plugin based on alpha 8, it would be great if you could try to reproduce the problem with this log flag enabled and send me the files. Hopefully I will then see a bit clearer.
Thanks so much for looking into this, I'll do a test and send back some files/logs when the new plugin is released.
Mac OS X 10.11.4 - Cinema 4D R17 | Geforce GTX980 + 980ti | 32GB
Hi Aoktar,
For your information.
About the Octane Volume object and VDB import file. The import doesn't work if there is Extended ASCII characters in the path (under Windows 10 64bits).
By sample : "E:\Téléchargement\explosion.vdb" doesn't work but "E:\explosion.vdb" or "E:\Fichiers VDB\explosion.vdb" (with space) works fine.
I hope it'll be usefull.
For your information.
About the Octane Volume object and VDB import file. The import doesn't work if there is Extended ASCII characters in the path (under Windows 10 64bits).
By sample : "E:\Téléchargement\explosion.vdb" doesn't work but "E:\explosion.vdb" or "E:\Fichiers VDB\explosion.vdb" (with space) works fine.
I hope it'll be usefull.
Win10 64bits | 3x 980 + 2x 670 + 1060 | Cubix XPander + network | Core i7 3600 MHz | 32GB | 1300w PSU
Sorry for my bad english...
Sorry for my bad english...
Have you read standalone's release notes? Mentioned that there is a limit for aount of vdbs which can overlap.Mibu wrote:Hi, If volume with vdb are blended, some artefact appears. Is any chance how resolve it? Thanks.
Welcome to performance limitations of GPU development. I mean GPU not cpu. I hope makes some sense.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw