Hi,
I followed the instructions on the motion blur tutorial, but I still get no motion blur results (or error). It just renders everything as normal and I've pushed the settings around to values that should have shown an obvious blur...still nothing.
Is there a work around?
Thanks
James
https://docs.otoy.com/#56The%20Two%20Mo ... ur%20Modes
Motion Blur not working
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Before posting a bug report, please check the following:
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2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
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In Maya only internal MB will work in the Octane viewport.
Make sure the moving geometry is set as movable proxy (in attribute editor or spreadsheet).
Make sure the moving geometry is set as movable proxy (in attribute editor or spreadsheet).
Could you please share a screen-shot of your settings. I'm having trouble finding the proxy.
Thanks
James
Thanks
James
Win 7 64bit Ultimate SP1
Blender 2.78
4x GTX980 Ti
NVidia Driver 373.06
Octane Server 3.03.4 v.11.2
Octane SA 3.03.4
Dual Xeon E5-2686
64 GB Ram
1TB SSD
AsRock EP2C612 WS
Blender 2.78
4x GTX980 Ti
NVidia Driver 373.06
Octane Server 3.03.4 v.11.2
Octane SA 3.03.4
Dual Xeon E5-2686
64 GB Ram
1TB SSD
AsRock EP2C612 WS
Got motion blur to work with Subframe setting the shutter to 0.20 and the motion samples to 5.
Internal doesn't work for me.
Thanks
Internal doesn't work for me.
Thanks
Win 7 64bit Ultimate SP1
Blender 2.78
4x GTX980 Ti
NVidia Driver 373.06
Octane Server 3.03.4 v.11.2
Octane SA 3.03.4
Dual Xeon E5-2686
64 GB Ram
1TB SSD
AsRock EP2C612 WS
Blender 2.78
4x GTX980 Ti
NVidia Driver 373.06
Octane Server 3.03.4 v.11.2
Octane SA 3.03.4
Dual Xeon E5-2686
64 GB Ram
1TB SSD
AsRock EP2C612 WS
For the movable proxy mode select your shape node (of the geometry) and scroll down to extra attributes in the Attribute Editor.
There you can choose between Scatter, Global and Movable Proxy Mode.
There you can choose between Scatter, Global and Movable Proxy Mode.
That sucks! I have to go through every one of my objects and add that attribute??? Its an exploded view of a complicated scene. I must have 300 objects. All of them move.
Win 7 64bit Ultimate SP1
Blender 2.78
4x GTX980 Ti
NVidia Driver 373.06
Octane Server 3.03.4 v.11.2
Octane SA 3.03.4
Dual Xeon E5-2686
64 GB Ram
1TB SSD
AsRock EP2C612 WS
Blender 2.78
4x GTX980 Ti
NVidia Driver 373.06
Octane Server 3.03.4 v.11.2
Octane SA 3.03.4
Dual Xeon E5-2686
64 GB Ram
1TB SSD
AsRock EP2C612 WS
That's why I suggested to use the attribute spreadsheet to change all attributes at once.