Hi ,
can someone explain to me why octane needs to compile the scene between every frame in animation. Is it because motion blur ?
If so can we turn it of in some way ?
using maya plugin and standalone
David
Scene compiling
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Hi Davve,
it depends on how you have set up your scene, have you seen this article about mesh geometry type in Maya?
https://docs.otoy.com/#56Mesh%20geometry%20types
And here is a couple of links about motion blur in Maya:
https://docs.otoy.com/#56Motion%20Blur
https://docs.otoy.com/#56The%20Two%20Mo ... ur%20Modes
ciao beppe
it depends on how you have set up your scene, have you seen this article about mesh geometry type in Maya?
https://docs.otoy.com/#56Mesh%20geometry%20types
And here is a couple of links about motion blur in Maya:
https://docs.otoy.com/#56Motion%20Blur
https://docs.otoy.com/#56The%20Two%20Mo ... ur%20Modes
ciao beppe

