Hi There
Hope someone can suggest a work around for a problem I'm encountering .
when i render within c4d not render queue, octane doesn't have re gen the mesh each time, but when I'm rending in render queue it re gens the mesh every frame adding an extra min to each frame ?
any help would be amazing
Thanks
Sam
Render queue generate mesh times
Moderators: ChrisHekman, aoktar
Hi Sam,
could you give some more info please?
Which version of C4d and plugin are you using?
Does this happen only with one particular scene or always?
What is your settings in Render Preferences / Octane Render / Main / Geometry Engine and Geometry control?
ciao beppe
P.S. It's a good idea to put your system info in your signature
could you give some more info please?
Which version of C4d and plugin are you using?
Does this happen only with one particular scene or always?
What is your settings in Render Preferences / Octane Render / Main / Geometry Engine and Geometry control?
ciao beppe
P.S. It's a good idea to put your system info in your signature

Thanks for the reply,
the problem is that when i render through the render queue , the time it takes to build the mesh is twice as long as when rendering within picture viewer, i have found a work around using pv render queue 2 great little plugin !
I'm using r17
Thanks for your time
Sam
the problem is that when i render through the render queue , the time it takes to build the mesh is twice as long as when rendering within picture viewer, i have found a work around using pv render queue 2 great little plugin !
I'm using r17
Thanks for your time
Sam
It's not still clear. Do you have different triangle counts for final render?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw