Version 3.00 - Alpha10.1 (30.04.2016)

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aoktar
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aybekdes wrote:Hey guys, any updates or test on Vram or RAM usage?

And aoktar, elinize, beyninize saglik.
V3 can move and use render buffer to RAM when VRAM filled. Also has unlimited(as fitted to VRAM) triangle counts.
Çok teşekkürler.
Octane For Cinema 4D developer / 3d generalist

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martincarlson
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bepeg4d wrote:Hi artdude12,
no problem you can have multiple Octane version in your system without conflicts, Standalone Alpha 6 has a new improved UI, give it a try ;)
ciao beppe
Can you explain this workflow for me? Running multiple versions? Can i have multiple folders with Octane in C4d at the same time? And different standalone versions at the same time too?
Martin Carlson, Visual and Audial Designer at Katzenwaffe Creative Studio | www.katzenwaffe.se | Soundcloud | Twitter

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brasco
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martincarlson wrote:
bepeg4d wrote:Hi artdude12,
no problem you can have multiple Octane version in your system without conflicts, Standalone Alpha 6 has a new improved UI, give it a try ;)
ciao beppe
Can you explain this workflow for me? Running multiple versions? Can i have multiple folders with Octane in C4d at the same time? And different standalone versions at the same time too?
Standalone is fine to co-install, each version creates it's own folder.

With the plugin, you can't have both in the plugins folder without conflict. You can, however, use PluginBoss to enable or disable the plugins.

Image

You have to rename the folder of course to know which version is which when inside C4D - in my case "c4doctane" is 2.25:

Image

cheers,
brasc
Rig#1 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 7900K 4.7GHz | 64GB
Rig#2 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 3930K 4.4GHz | 32GB
Rig#3 Win 10 x64 | GTX 1070| GTX 1070| GTX 1070| i7 2600K 4.8GHz | 32GB
rwalker
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brasco wrote:
martincarlson wrote:
bepeg4d wrote:Hi artdude12,
no problem you can have multiple Octane version in your system without conflicts, Standalone Alpha 6 has a new improved UI, give it a try ;)
ciao beppe
You can, however, use PluginBoss to enable or disable the plugins.

Image

You have to rename the folder of course to know which version is which when inside C4D - in my case "c4doctane" is 2.25:

Image

cheers,
brasc
Excellent tip. Thank you!
I had problems with earlier Alphas for V3 but the latest one is working fine so far, with the added benefit of shorter rendering times in some cases. One example improved render time from 4:22/frame to 3:06/frame. Plugin Boss made it so much easier to test this! Also, I have it set up to disable plugs I rarely use but like to have available with little hassle, which improves C4D launch time.
Huv
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Just installed Standalone 3.0 alpha 6 (with octane plugin 3.0 alpha 1).
Freezes C4d when manipulating textures. Have to kill C4d and relaunch.
No buggreports.
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Chriz
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Hi aoktar!

Yesterday i installed your alpha and i have to say that it is great! I did not render any fancy stuff yet, but it is much faster and seems pretty stable to me. :D

Thank you for your work and for your plugin hint (Plugin Boss), that makes it easy to change between the "current stable" and the "alpha" version.

Have a nice day!

Best, Chriz
http://www.C9W.de - Win10 - Dual E5 2620v3 - Display 1 GTX 1080 / Render 1 3090 RTX - 96 RAM - C4D MSA - C4D Plugin version: current - Standalone: current
natemac00
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I just downloaded Octane Stand Along 3.00 Alpha 6 & Cinema 4D plugin Alpha 3.1.

I just wanted to be sure that Network Rendering is not working or disabled? That I'm not just doing something wrong trying to network render.
I couldn't quite find a definitive answer on the subject in this thread.
______________
Nate Mac - Chicago, IL
Cinema 4D R26.107 | Octane 2021.1.6
Main: AMD ThreadRipper | Win10 | 32-core | 128GB | RTX A5000 & GTX 2070 SUPER
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bepeg4d
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natemac00 wrote:I just downloaded Octane Stand Along 3.00 Alpha 6 & Cinema 4D plugin Alpha 3.1.

I just wanted to be sure that Network Rendering is not working or disabled? That I'm not just doing something wrong trying to network render.
I couldn't quite find a definitive answer on the subject in this thread.
Hi natemac00,
be sure to use Standalone v3 Alpha 3 in the slave to working with the c4dOctane v3.1 version for now ;)
Standalone and plugin version should always match for net rendering ;)
ciao beppe
natemac00
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bepeg4d wrote:
natemac00 wrote:I just downloaded Octane Stand Along 3.00 Alpha 6 & Cinema 4D plugin Alpha 3.1.

I just wanted to be sure that Network Rendering is not working or disabled? That I'm not just doing something wrong trying to network render.
I couldn't quite find a definitive answer on the subject in this thread.
Hi natemac00,
be sure to use Standalone v3 Alpha 3 in the slave to working with the c4dOctane v3.1 version for now ;)
Standalone and plugin version should always match for net rendering ;)
ciao beppe
Didn't realize the releases matched up like that. Thanks for the help!
______________
Nate Mac - Chicago, IL
Cinema 4D R26.107 | Octane 2021.1.6
Main: AMD ThreadRipper | Win10 | 32-core | 128GB | RTX A5000 & GTX 2070 SUPER
Slaves: 4x GTX 980 Ti | GTX 1080 | GTX 1070 | GTX 1070Ti
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aoktar
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I'm trying to finish the some revisions for a new build over Alpha6.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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