Hi,
crashes are usually due to either hardware, operating system or driver issues, or probably in your case not having enough memory.
first, install the latest drivers from the nvidia home page, then try our demo suite scenes (on our downloads page, and also watch the tutorial videos linked on the downloads page)
also, if you export with the wrong OBJ settings from your host app, octane might not like it, so you should use the correct ones.
check the thread 'OBJ export settings' in our resources forum for the right settings for your app.
the commercial version also includes plugins for various 3d apps (max, maya, softimage, sketchup, modo, blender 2.4) that are plug and play, export camera/motion blur, sun direction and animations.
Also, a very large model requires a lot of working memory on your PC (system RAM, not GPU memory) to voxelise as octane has a very memory hungry voxelisation algorithm that is required to get speed while rendering on a GPU, and a 32bit OS can only use in practice up to about 1.4GB of system memory.
You can run it as large adress aware, octane supports it:
http://wiki.mcneel.com/rhino/memoryincrease
Otherwise i suggest you switch to an x64 OS, that has no limits and you can voxelise very complex models.
Radiance