rhino light object in render Problem

Rhino 3D (Export script developed by SamPage; Integrated Plugin developed by Paul Kinnane)

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frisog
Licensed Customer
Posts: 30
Joined: Wed Jan 27, 2016 12:31 pm

Does anyone have a good light workflow for octane in rhino? How do you get rid of the lightobjects in the final render, while keeping the light they're emitting.

In the attached image are the red circled around objects that are the visible light objects. I just want to have the light.. not the objects in the renders.

Thanks!

Friso
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The red circled objects are the visible light objects. I just want to have the light..
The red circled objects are the visible light objects. I just want to have the light..
frisog
Licensed Customer
Posts: 30
Joined: Wed Jan 27, 2016 12:31 pm

Alright. I found the solution.

set opacity to zero on a light object. it will still emit light. See attachment.
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set opacity to zero on a light object. it will still emit light.
set opacity to zero on a light object. it will still emit light.
opacity0.PNG (7.75 KiB) Viewed 2741 times
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formatio
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Posts: 131
Joined: Sun May 18, 2014 11:00 am
Location: EU
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You can set your light object to live geometry and uncheck "visible to camera" ;)
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