Transitioning Between Materials

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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frankjrmi
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I have a room with "wall paper" on the walls, and I want to transition the walls from one paper to another over the course of 30 frames. I know I can create a mix texture and animate the "amount" slider to create a smooth dissolve. However, is there a way I can transition with shapes (like squares, circles, or a basic left-to-right wipe)? Here is a sample of what I'm hoping to be able to do: https://youtu.be/UWXl8dBn4uU?t=18s

Below are images of my scene:
Wall Paper Sample0150.jpg
Wall Paper Sample 2_0150.jpg
Mix Texture.JPG
DinoMuhic
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Render your shape animation out as an image sequence and use it as a texture in the amount port of the mix material.
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bepeg4d
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Hi frankjrmi,
the solution proposed by DinoMuhic is surely the best and flexible, an alternative could be to animate a c4d shader like gradient, spline, noise ecc. with he help of the auto baking shader function, but you could have some performance issues :roll:
ciao beppe
frankjrmi
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Can anyone tell me if it is possible to animate between 3 different textures?
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aoktar
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frankjrmi wrote:Can anyone tell me if it is possible to animate between 3 different textures?
I know two ways.
1-Use two mix texture + three images.
or
2-Use two images+mix texture. Give key frames to image names when transition completed.
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frankjrmi
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aoktar wrote:
frankjrmi wrote:Can anyone tell me if it is possible to animate between 3 different textures?
I know two ways.
1-Use two mix texture + three images.
or
2-Use two images+mix texture. Give key frames to image names when transition completed.
Thanks aoktar. I figured it out yesterday and got it to work perfectly.
aggiechase37
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Wouldn't it also be possible to use object buffers for the walls, and do the compositing in after effects?
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