Baking: how do you set the UV map?

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

Post Reply
adamnerva
Licensed Customer
Posts: 112
Joined: Mon Apr 27, 2015 9:01 pm

I can't tell where to set the UV set for bake items. Sorry, didn't see it mentioned in the documentation. I like how it is in standalone, with the UV set option right under the bake set id.

Thanks.
User avatar
face_off
Octane Plugin Developer
Posts: 15716
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

It's set in the camera controls.

Paul
Attachments
bakingcamera.png
bakingcamera.png (13.49 KiB) Viewed 1989 times
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
adamnerva
Licensed Customer
Posts: 112
Joined: Mon Apr 27, 2015 9:01 pm

Weird. My UI does not have that UV selector. I'll try deleting my config and reinstalling.
adamnerva
Licensed Customer
Posts: 112
Joined: Mon Apr 27, 2015 9:01 pm

OK, I found the bug. If anyone else wants to confirm, it is easy to reproduce. Simply go to the Modo render frame tab and change the bake resolution to something else (like 512x512), and when you go bake to the Octane bake camera settings the UV field is now gone.
UV-set_bake-bug.jpg
User avatar
face_off
Octane Plugin Developer
Posts: 15716
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

The UV Set property is being disabled because it is conflicting with the Kernel UV Set property (since they are the same name). So press <esc> to unselect all items, then open the Camera panel to set the UV Set. I will try to find a solution for this.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Post Reply

Return to “Foundry Modo”