If you want to get help in the future you might want to either read responses thoroughly or/and try to respond in a more polite fashion...djart wrote:Just figured out how it works... thx for no help...
Scatterobject using Vertexmap with falloff for Objectsize?
Moderators: ChrisHekman, aoktar
Windows 8.1/Cinema4D R16/1x GTX 980Ti + external GPU expander with 2x GTX 980Ti's and 2x GTX 970's