One thing I am missing is a way to control the rotation these instanced particles. I am sure I am missing something obvious.
If anyone knows please share

Thanks!
Moderators: ChrisHekman, aoktar
I suppose this section has lot of options to set rotation behaviour. I'm not expert on all XP effects but there should be some movement effectors. Octane will read all transform data if you set correctly.Bulwerk wrote:Thanks aoktar! I will give that a shot.
Thats reminds me of another question. Is there a way to orient to the direction of the particle? Like a school of fish or an arrow flying through the air?