Load time: 6-7sec
Compilation time: 53-54 sec
Windows 8.1
Octane v3 alpha 4
intel i7 5960X overclocked at 4Ghz (8c/16ht)
SSD / 64GB DDR4
1x TitanBlack + 2x 980Ti
CPU Monitoring: https://db.tt/jrVAf2uG
Compiling scene time not related only to the PCIe speed?
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Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
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aiven.net
5960X | 64GB ddr4 | 1x 1080ti + 2x 980ti
6850k | 64GB ddr4 | 4x 980ti hybrid
6850k | 64GB ddr4 | 4x 1080ti
5960X | 64GB ddr4 | 1x 1080ti + 2x 980ti
6850k | 64GB ddr4 | 4x 980ti hybrid
6850k | 64GB ddr4 | 4x 1080ti
ok, then my gues about HT migh not be working..however it's still hilarious considerign the fact my 250$ CPU bought like 4-5Years ago.. do better compiling the scene than Tutors Xeaons =DDD.. I mean WHAT???!!! hehe.. that single core performance rally matters here =)
think it's time to go to liquid nitrogen Guys..check this out: current world record for a single-threaded Intel Core i7-6700K is 7.02566 GHz, which is achieved with a voltage of 4.032V (For comparison, the i7-6700K is typically around 1.3V at load) Guess.. it would do compilation in what.. half a minute? =DDD
think it's time to go to liquid nitrogen Guys..check this out: current world record for a single-threaded Intel Core i7-6700K is 7.02566 GHz, which is achieved with a voltage of 4.032V (For comparison, the i7-6700K is typically around 1.3V at load) Guess.. it would do compilation in what.. half a minute? =DDD
This is fucking crazy.
Please, OTOY, can you put some light on this issue??
This is effecting my new build spec decisions so much
Please, OTOY, can you put some light on this issue??
This is effecting my new build spec decisions so much
4x 980ti EVGA | 5930k | Asus X99 E WS 3.1 | corsair 64GB RAM |SSD 500GB system + SSD 2TB working files + 6TB HDD storage WD |
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0
https://yambo.me
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0

https://yambo.me
Tutor,
Is this only compilation time (no opening the file, no rendering)? This is so sick (in negative way) that it takes so long on your machine...
Let's hope OTOY will give us thorough explanation of what's going on.
Is this only compilation time (no opening the file, no rendering)? This is so sick (in negative way) that it takes so long on your machine...
Let's hope OTOY will give us thorough explanation of what's going on.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
And again we see that the cpu is not stressed fully to 100% in the 25-40 seconds period, unlike mine.aiven wrote:Load time: 6-7sec
Compilation time: 53-54 sec
Windows 8.1
Octane v3 alpha 4
intel i7 5960X overclocked at 4Ghz (8c/16ht)
SSD / 64GB DDR4
1x TitanBlack + 2x 980Ti
CPU Monitoring: https://db.tt/jrVAf2uG
So my ques is that the compiler is not MT (MultiTthreading) optimized for gpus over 4 physical cores. If the code is corrected and will make use of all possible cores we shall see significant improvements for Xeons.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
=) I would not hold a breath for this being solved anytime soon, but ..I would lieke to be wrong..
Yam/Sebastian..if I could say something.. - go for sweetspot (high clockspeeds/sensible amount of cores - packaged with good price) to allow You build this machine.. & then..let's hope OTOY is going to optimise those things in the end..at least Your rendertimes will be as good as possible.
Yam/Sebastian..if I could say something.. - go for sweetspot (high clockspeeds/sensible amount of cores - packaged with good price) to allow You build this machine.. & then..let's hope OTOY is going to optimise those things in the end..at least Your rendertimes will be as good as possible.
Yeah i guess it's the best way to approach it. Thanks mate.glimpse wrote:=) I would not hold a breath for this being solved anytime soon, but ..I would lieke to be wrong..
Yam/Sebastian..if I could say something.. - go for sweetspot (high clockspeeds/sensible amount of cores - packaged with good price) to allow You build this machine.. & then..let's hope OTOY is going to optimise those things in the end..at least Your rendertimes will be as good as possible.
4x 980ti EVGA | 5930k | Asus X99 E WS 3.1 | corsair 64GB RAM |SSD 500GB system + SSD 2TB working files + 6TB HDD storage WD |
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0
https://yambo.me
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0

https://yambo.me
Nope, I didn't change any settings. I'm wondering if there might be a difference in operating systems as well? I will try some other tests and see if there is any difference, I was running other processes when I did the first test (chrome, 3d-coat, etc).smicha wrote: to grimm - 3.75x faster (probably due to 4GB of vram on 980 - the scene takes around 3.6GB, cpu is 5820k- 6 core @3.8GHZ) - do you have OOC texture on ?
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
- Tutor
- Posts: 531
- Joined: Tue Nov 20, 2012 2:57 pm
- Location: Suburb of Birmingham, AL - Home of the Birmingham Civil Rights Institute
Update: my 32-core system compiles the test scene in Octane V2.25 in 1 min. 28 secs.
Because I have 180+ GPU processers in 16 tweaked/multiOS systems - Character limit prevents detailed stats.
I don't know why I start laughing..again after reading this.. =DDD..this is insane..Tutor wrote:Update: my 32-core system compiles the test scene in Octane V2.25 in 1 min. 28 secs.