Glare+Bloom blowout in C4D picture viewer 2.23.2 R6

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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renderingz
Licensed Customer
Posts: 153
Joined: Fri Nov 06, 2015 12:09 pm

I'm noticing that glare and bloom are being totally blown out in the picture viewer, whereas they look fine in the live viewer.

here's an example,

PV
bohemia_0010.png
LV
bohemia_0011.png
Win `10/ Cinema 4D R17 / 2 x 780 GTX 6GB + 2 x 980ti
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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please try this
viewtopic.php?f=85&t=52078

otherwise use an camera+octane camera tag with post effect disabled.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
renderingz
Licensed Customer
Posts: 153
Joined: Fri Nov 06, 2015 12:09 pm

thanks, but neither of these worked. I've also noticed motion blur seems to randomly stop working.
Win `10/ Cinema 4D R17 / 2 x 780 GTX 6GB + 2 x 980ti
renderingz
Licensed Customer
Posts: 153
Joined: Fri Nov 06, 2015 12:09 pm

aaaand after updating to 2.24 my render times have doubled
Win `10/ Cinema 4D R17 / 2 x 780 GTX 6GB + 2 x 980ti
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

I can't agree on your posts. Moblur is fine on this version. Also you should send somethings to make it clear else of posting a few words. Which are not defining the issue well.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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