I'm noticing that glare and bloom are being totally blown out in the picture viewer, whereas they look fine in the live viewer.
here's an example,
PV
LV
Glare+Bloom blowout in C4D picture viewer 2.23.2 R6
Moderators: ChrisHekman, aoktar
- renderingz
- Posts: 153
- Joined: Fri Nov 06, 2015 12:09 pm
Win `10/ Cinema 4D R17 / 2 x 780 GTX 6GB + 2 x 980ti
please try this
viewtopic.php?f=85&t=52078
otherwise use an camera+octane camera tag with post effect disabled.
viewtopic.php?f=85&t=52078
otherwise use an camera+octane camera tag with post effect disabled.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- renderingz
- Posts: 153
- Joined: Fri Nov 06, 2015 12:09 pm
thanks, but neither of these worked. I've also noticed motion blur seems to randomly stop working.
Win `10/ Cinema 4D R17 / 2 x 780 GTX 6GB + 2 x 980ti
- renderingz
- Posts: 153
- Joined: Fri Nov 06, 2015 12:09 pm
aaaand after updating to 2.24 my render times have doubled
Win `10/ Cinema 4D R17 / 2 x 780 GTX 6GB + 2 x 980ti
I can't agree on your posts. Moblur is fine on this version. Also you should send somethings to make it clear else of posting a few words. Which are not defining the issue well.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw