Good day ... very very slowly ... and is considered to be caustic in animation sometimes it is not justified to use. Tell me do you plan to manufacture fake caustics or optimizing for animation . THANK you ! Now when rendering jewelry I use caustic i-ray visualization frame HD = 25 seconds/// at PMC, it takes 10 to 25 minutes = I understand that this caustic is physically correct but I don't have time to wait for Octane Render will process light. ( 3D max / 2016 // 2.15 v)
as you can see I need to add caustic . and I can't generate it through PMC slowly
win 7 780 2x + 770 1x + 590 1x
The caustic animation
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I waited a long time but I never saw the secondary reflection in the mirror caustics
The Iray renderer does not allow to do this
I think it was because this particular algorithm is so fast because the beam is cut immediately after 1 reflection
( 3D max 2016 standart IRAY )
I think it was because this particular algorithm is so fast because the beam is cut immediately after 1 reflection
( 3D max 2016 standart IRAY )
https://youtu.be/lSe7B_2R_-s
symbiosis octane render and iray caustica
symbiosis octane render and iray caustica
can we get the same. I dont care if caustics is visible in reflections. Would be great for animationsGoldisart wrote:I waited a long time but I never saw the secondary reflection in the mirror caustics The Iray renderer does not allow to do this
I think it was because this particular algorithm is so fast because the beam is cut immediately after 1 reflection
( 3D max 2016 standart IRAY )
Would be nice if other kernels supported caustics like AO
Thank you
