I have a pretty flat question.
Will particle based position, velocity, radius, etc from within x-particles (or even thinking particles) ever be able to effect the octane object tags particle rendering?
looking over the fence at arnold is making me VERY jealous.
x-particles true support
Moderators: ChrisHekman, aoktar
I hope so with improved sdk features. Not possible currently.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- Seekerfinder
- Posts: 1600
- Joined: Tue Jan 04, 2011 11:34 am
Hi guys,
I am looking at getting into C4D to expand 3D skills and get a bit of mograph going. Having looked at X-particles, it is certainly part of the attraction for me to C4D. I would appreciate if someone could explain the limitations of Octane with X-particles at the moment (I will create another post with some other C4D/Octane queries). Can Octane render X-particles at all? Is it limited to only one light source as another post suggests? Complete C4D novice here... Any assistance appreciated.
Thanks,
Seeker
I am looking at getting into C4D to expand 3D skills and get a bit of mograph going. Having looked at X-particles, it is certainly part of the attraction for me to C4D. I would appreciate if someone could explain the limitations of Octane with X-particles at the moment (I will create another post with some other C4D/Octane queries). Can Octane render X-particles at all? Is it limited to only one light source as another post suggests? Complete C4D novice here... Any assistance appreciated.
Thanks,
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
- motionflow
- Posts: 21
- Joined: Mon Aug 04, 2014 1:55 pm
- Location: Neuchâtel, Switzerland
- Contact:
+1
Win7 | i7-3930K | 64GB | Titan Black + 780 6GB | Building CaseLabs TH10A 4GPU rig...
Do you mean the XParticles SDK side or the Octane SDK?aoktar wrote:I hope so with improved sdk features. Not possible currently.
I could ask the XP guys for some advice on it if you think that will help.
cheers
brasc
Rig#1 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 7900K 4.7GHz | 64GB
Rig#2 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 3930K 4.4GHz | 32GB
Rig#3 Win 10 x64 | GTX 1070| GTX 1070| GTX 1070| i7 2600K 4.8GHz | 32GB
Rig#2 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 3930K 4.4GHz | 32GB
Rig#3 Win 10 x64 | GTX 1070| GTX 1070| GTX 1070| i7 2600K 4.8GHz | 32GB
Octane.brasco wrote:Do you mean the XParticles SDK side or the Octane SDK?aoktar wrote:I hope so with improved sdk features. Not possible currently.
I could ask the XP guys for some advice on it if you think that will help.
cheers
brasc
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Ah shame, hope OSL brings some good new toys for you 
cheers
brasc

cheers
brasc
Rig#1 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 7900K 4.7GHz | 64GB
Rig#2 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 3930K 4.4GHz | 32GB
Rig#3 Win 10 x64 | GTX 1070| GTX 1070| GTX 1070| i7 2600K 4.8GHz | 32GB
Rig#2 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 3930K 4.4GHz | 32GB
Rig#3 Win 10 x64 | GTX 1070| GTX 1070| GTX 1070| i7 2600K 4.8GHz | 32GB
We have limited features due GPU programming limitations. Also team should keep the performance while adding features. So any simple features for CPU renderers, here can be a nightmare. I'm hoping that everybody is on aware that's a GPU renderer.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw