It is in active development. It leverages the new baking features just introduced in V3 alpha 2, and is now on track for a first release in the same timeframe as V3.Seekerfinder wrote:Hi Goldorak,
Any status update on the UE4 plugin development? Is it happening right now, or is it on the back-burner?
I really hope Fuzzybro is working on it...
Best,
Seeker
Will OctaneRender for UE4 support native UE4 materials?
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- Seekerfinder

- Posts: 1600
- Joined: Tue Jan 04, 2011 11:34 am
Great news! Thanks Goldorak. Is that time-frame more or less, perhaps, possibly, circa, within the liberal understanding of what might constitute Q1 of 2016? You know, broadly speaking.Goldorak wrote:It is in active development. It leverages the new baking features just introduced in V3 alpha 2, and is now on track for a first release in the same timeframe as V3.Seekerfinder wrote:Hi Goldorak,
Any status update on the UE4 plugin development? Is it happening right now, or is it on the back-burner?
I really hope Fuzzybro is working on it...
Best,
Seeker
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
