OctaneRender for DAZ Studio 3.02 [OBSOLETE]

DAZ Studio Integrated Plugin (Integrated Plugin maintained by OTOY)

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face_off
Octane Plugin Developer
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Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Spot rendering or region rendering did not work for me though. It still renders the whole scene, however it reduces the samples like it is spot rendering.
Yes, I think render region if not working in the Octane 3 engine right now, but Otoy are working on it.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
dustrider
Licensed Customer
Posts: 175
Joined: Thu Oct 31, 2013 10:58 pm

Paul - I just wanted to say thanks for all your hard work, and taking over the development of this plugin (and thanks to t3 for all his hard work too). I had pretty much given up on it until you took over, and seeing that we already have a version using Octane 3, I finally upgraded from version 1, since plugin development is obviously very alive again. I just started playing with it tonight, and am quite happy with what I've seen so far. The stability and usability is sooo much better than it was before, and the Iray texture conversion is quite good as well.

Thanks again!!
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papillon
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Location: Florence, Italy
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Hi Paul any chance to make an OSX 3.0 test release?
gaazsi
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Joined: Mon Jul 07, 2014 10:06 am

very minor little bug occurs for me, pretty often. but not a real big deal.

whenever i start the render for the first time it seems that the lights arent calculated in (squares with emission in my case), after reload complete scene it works fine then. like i said, very minor :)
Veneris
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Face_Off thanks for supporting the OC for Daz Studio.
Intel Core i5-2500 CPU @ 3.30Ghz (Quad Core), 12.0GB RAM, NVIDIA GeForce GT 620. Windows 7 (64 bits)
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kibbycabbit
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Thank you for making it possible alongside with OC Standalone timeframe.

I've experimented between object blur and camera blur.

It looks like camera blur only works. Is it possible to activate motion blur for the objects?
System #1: Mac Pro Early 2009, 12GB ECC RAM, Display: GTX 750 Ti 2GB (Maxwell) + CUDA: GTX 980 4GB (Maxwell)
System #2: MacBook Pro /w Retina 15", 16GB RAM, GT 650M 1GB
System #3: PC Windows i9 6 cores, 16GB RAM, RTX 2080 SUPER 8GB
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face_off
Octane Plugin Developer
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Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

It looks like camera blur only works. Is it possible to activate motion blur for the objects?
It's on the list of things to do - but is not simple - so is going to take some time to get done.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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ClairObscur
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[Test] - Bugs Reports.
(Infos : Using DazStudio 4.8 Official (not the 4.9 beta))

- Problem to set manualy a focus to a point (the hand in the exemple)

- Sometime, i have to rebuild the scene or he do not restart the render

I will continue to test this new version.

Sincerly,

C.O
Attachments
Ex.jpg
Intel Core I7-3770K | 16Gb Ram | Gigabits GTX 970 Overclocked 4Gb DDR5| SSD Crucial Adrenaline 64Gb | W7Pro 64bits | Octane 3.x + OCDS 3.x
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face_off
Octane Plugin Developer
Posts: 15672
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Hi Paul any chance to make an OSX 3.0 test release?
Migrating the plugin to OSX is not a trivial task, so it's something I will need to do once I've got through the Octane 3 backlog (so two/three months)?

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
User avatar
face_off
Octane Plugin Developer
Posts: 15672
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

(Infos : Using DazStudio 4.8 Official (not the 4.9 beta))

- Problem to set manualy a focus to a point (the hand in the exemple)

- Sometime, i have to rebuild the scene or he do not restart the render
Ye - it looks like Focus Picking is not working at the moment. This appears to be related to when you export a scene to ORBX, the Octane camera focal distance, etc is not set correctly in the ORBX. I am working on it - but it will take some time to fix.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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