I'm trying to convert a complicated PBR material form standalone, to Lightwave, and having a real problem with it. I'm fairly sure the problem is the gradient nodes (and that could be my lack of understanding with them). The node below (in standalone) slightly darkens and increases the contrast of a map.
In my version it makes it slightly lighter.
I'm using the float textures to get the key positions of .1, .2, .3 etc..Can someone help, or tell me what I'm doing wrong?
OctaneLW nodes definitely (I'm fairly sure) not the same
Moderator: juanjgon
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
In theory you should get the same effect in the plugin and in the standalone with the same parameters. Can be a problem related to the gamma o color correction? ... if you want to send me the standalone and the lw materials, I could check it here.
-Juanjo
-Juanjo