OctaneLW nodes definitely (I'm fairly sure) not the same

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

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gordonrobb
Licensed Customer
Posts: 1247
Joined: Sat Mar 16, 2013 9:08 am

I'm trying to convert a complicated PBR material form standalone, to Lightwave, and having a real problem with it. I'm fairly sure the problem is the gradient nodes (and that could be my lack of understanding with them). The node below (in standalone) slightly darkens and increases the contrast of a map.
ScreenClip.png
In my version it makes it slightly lighter.
ScreenClip2.png
I'm using the float textures to get the key positions of .1, .2, .3 etc..Can someone help, or tell me what I'm doing wrong?
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

In theory you should get the same effect in the plugin and in the standalone with the same parameters. Can be a problem related to the gamma o color correction? ... if you want to send me the standalone and the lw materials, I could check it here.

-Juanjo
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

I am testing the gradient node in both Standalone and the LW plugin and I get the same renders with the same parameters. I am going to need your materials to check your problem here.

-Juanjo
Attachments
sphere_standalone.png
sphere_lw.png
image-000913.jpg
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