Two spheres merging with Metaball - Merging textures

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Sjoerdoli
Licensed Customer
Posts: 4
Joined: Thu Apr 17, 2014 11:54 am

Hey Guys,

For an upcoming project I was looking into the effect where two objects/materials (let's say a red and blue sphere) would merge like blobs (metaball effect).
In C4D I would use the proximity shader right? But how do I achieve this in Octane?

Does anyone know?

thx.
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bepeg4d
Octane Guru
Posts: 10328
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi,
you could try to use a Dirt node to drive the effect, here is a simple example:
Screen Shot 2015-11-13 at 11.28.32.png
ProximalDirt.c4d.zip
(81.64 KiB) Downloaded 159 times
ciao beppe
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