OctaneRender™ 2.2 for LightWave™ - Daily builds
Moderator: juanjgon
- BorisGoreta

- Posts: 1418
- Joined: Fri Dec 07, 2012 6:45 pm
- Contact:
When IPR stop using kernel samples is enabled and IPR reaches this number after that it is not interactive any more. Changing any surface values does not restart IPR.
Hello,
Render : 10s, ok nice !
Image saving : 22s, for tga-24 720p ..
No problem with older version,
It's normal ???
Thx !
_
Render : 10s, ok nice !
Image saving : 22s, for tga-24 720p ..
No problem with older version,
It's normal ???
Thx !
_
22 seconds to save a 720p file? ... no, this is not normal at all. Are you sure that this is not the time needed to update the scene or something like that?, I mean, do you hav this problem with a very simple scene?stef wrote:Hello,
Render : 10s, ok nice !
Image saving : 22s, for tga-24 720p ..
No problem with older version,
It's normal ???
Thx !
_
-Juanjo
Yep, this not the reload,
10/15s with blank scene !
And long time to quite ..
Nvidia drivers ? I'm alone ?
Thx !
_
10/15s with blank scene !
And long time to quite ..
Nvidia drivers ? I'm alone ?
Thx !
_
Okay, time to spring cleaning !!!
\\ Edit :
Tested on 2 stations, same problem,
But, work perfectly with 2.23.2.3 !
I will reinstall LW & Octane ..!
Thx !
_
\\ Edit :
Tested on 2 stations, same problem,
But, work perfectly with 2.23.2.3 !
I will reinstall LW & Octane ..!
Thx !
_
- FrankPooleFloating

- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm
Juanjo, I can't believe I am just now catching this, but Diffuse/Matte is not working in render layers. If I have just my main obj and diffuse/matte obj (shadow catcher) set as Layer 2 and everything else is Layer 1 (which masks Layer 2, obviously), the darn thing just does not show up... even making it the only obj in Layer 2. No emergency, since I have workarounds, but this should work, no?... Please advise.
Win10Pro || GA-X99-SOC-Champion || i7 5820k w/ H60 || 32GB DDR4 || 3x EVGA RTX 2070 Super Hybrid || EVGA Supernova G2 1300W || Tt Core X9 || LightWave Plug (v4 for old gigs) || Blender E-Cycles
If you can't fix this issue, please let me know. I can make some tests here to try to reproduce the issue, but AFAIK nobody else has this issue.stef wrote:Okay, time to spring cleaning !!!![]()
\\ Edit :
Tested on 2 stations, same problem,
But, work perfectly with 2.23.2.3 !
I will reinstall LW & Octane ..!
Thx !
_
-Juanjo
Thanks for reporting. I will try to reproduce this issue tomorrow to see what could be the problem.FrankPooleFloating wrote:Juanjo, I can't believe I am just now catching this, but Diffuse/Matte is not working in render layers. If I have just my main obj and diffuse/matte obj (shadow catcher) set as Layer 2 and everything else is Layer 1 (which masks Layer 2, obviously), the darn thing just does not show up... even making it the only obj in Layer 2. No emergency, since I have workarounds, but this should work, no?... Please advise.
-Juanjo
I think that to work with this workflow you need enable the "Visibility only" feature in the Layers option.FrankPooleFloating wrote:Juanjo, I can't believe I am just now catching this, but Diffuse/Matte is not working in render layers. If I have just my main obj and diffuse/matte obj (shadow catcher) set as Layer 2 and everything else is Layer 1 (which masks Layer 2, obviously), the darn thing just does not show up... even making it the only obj in Layer 2. No emergency, since I have workarounds, but this should work, no?... Please advise.
-Juanjo
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