OctaneRender™ 2.2 for LightWave™ - Daily builds
Moderator: juanjgon
- BorisGoreta
- Posts: 1413
- Joined: Fri Dec 07, 2012 6:45 pm
- Contact:
When IPR stop using kernel samples is enabled and IPR reaches this number after that it is not interactive any more. Changing any surface values does not restart IPR.
19 x NVIDIA GTX http://www.borisgoreta.com
Hello,
Render : 10s, ok nice !
Image saving : 22s, for tga-24 720p ..
No problem with older version,
It's normal ???
Thx !
_
Render : 10s, ok nice !
Image saving : 22s, for tga-24 720p ..
No problem with older version,
It's normal ???
Thx !
_
22 seconds to save a 720p file? ... no, this is not normal at all. Are you sure that this is not the time needed to update the scene or something like that?, I mean, do you hav this problem with a very simple scene?stef wrote:Hello,
Render : 10s, ok nice !
Image saving : 22s, for tga-24 720p ..
No problem with older version,
It's normal ???
Thx !
_
-Juanjo
Yep, this not the reload,
10/15s with blank scene !
And long time to quite ..
Nvidia drivers ? I'm alone ?
Thx !
_
10/15s with blank scene !
And long time to quite ..
Nvidia drivers ? I'm alone ?
Thx !
_
Okay, time to spring cleaning !!!
\\ Edit :
Tested on 2 stations, same problem,
But, work perfectly with 2.23.2.3 !
I will reinstall LW & Octane ..!
Thx !
_

\\ Edit :
Tested on 2 stations, same problem,
But, work perfectly with 2.23.2.3 !
I will reinstall LW & Octane ..!
Thx !
_
- FrankPooleFloating
- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm
Juanjo, I can't believe I am just now catching this, but Diffuse/Matte is not working in render layers. If I have just my main obj and diffuse/matte obj (shadow catcher) set as Layer 2 and everything else is Layer 1 (which masks Layer 2, obviously), the darn thing just does not show up... even making it the only obj in Layer 2. No emergency, since I have workarounds, but this should work, no?... Please advise.
Win10Pro || GA-X99-SOC-Champion || i7 5820k w/ H60 || 32GB DDR4 || 3x EVGA RTX 2070 Super Hybrid || EVGA Supernova G2 1300W || Tt Core X9 || LightWave Plug (v4 for old gigs) || Blender E-Cycles
If you can't fix this issue, please let me know. I can make some tests here to try to reproduce the issue, but AFAIK nobody else has this issue.stef wrote:Okay, time to spring cleaning !!!![]()
\\ Edit :
Tested on 2 stations, same problem,
But, work perfectly with 2.23.2.3 !
I will reinstall LW & Octane ..!
Thx !
_
-Juanjo
Thanks for reporting. I will try to reproduce this issue tomorrow to see what could be the problem.FrankPooleFloating wrote:Juanjo, I can't believe I am just now catching this, but Diffuse/Matte is not working in render layers. If I have just my main obj and diffuse/matte obj (shadow catcher) set as Layer 2 and everything else is Layer 1 (which masks Layer 2, obviously), the darn thing just does not show up... even making it the only obj in Layer 2. No emergency, since I have workarounds, but this should work, no?... Please advise.
-Juanjo
I think that to work with this workflow you need enable the "Visibility only" feature in the Layers option.FrankPooleFloating wrote:Juanjo, I can't believe I am just now catching this, but Diffuse/Matte is not working in render layers. If I have just my main obj and diffuse/matte obj (shadow catcher) set as Layer 2 and everything else is Layer 1 (which masks Layer 2, obviously), the darn thing just does not show up... even making it the only obj in Layer 2. No emergency, since I have workarounds, but this should work, no?... Please advise.
-Juanjo
- Attachments
-
- image000898.jpg (37.55 KiB) Viewed 4717 times