I tried to scatter simple objects with an emission mat on them.
The "cast illumination" option seems to not work with scattering.
Any hints or will this be a future feature?
Thank you.
Scattering "Cast Illumination" Emission Materials
Moderators: ChrisHekman, aoktar
Hi,
You have to enable the "surface brightness"option in the blackbody or texture emission node: You can even have random different emissions for the clones: ciao beppe
You have to enable the "surface brightness"option in the blackbody or texture emission node: You can even have random different emissions for the clones: ciao beppe