Realflow mesh not rendering

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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jeffthomson
Licensed Customer
Posts: 8
Joined: Thu Oct 01, 2015 11:09 am

Hey, set off a render last night with a realflow sim that was brought in as a bin mesh using the Realflow mesh loader for cinema..

Everything was fine as I set my lighting/cameras up, and the mesh was behaving as expected in the Octane Viewer - but on render it only loaded the first frame of my mesh and held it on a static frame for the rest of the animation..

Anyone else experienced this or have any solutions?

I noticed in RF2015 I can export my mesh as an alembic sequence - I was thinking this might be a workable solution, but not sure if Cinema recognizes alembic sequences, I think just alembic files....

cheers
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aoktar
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Changes for 2.24.1 R3
- Fix: Geometry update problem with "Resend Only Updated Objects" option due a removed parameter.
Octane For Cinema 4D developer / 3d generalist

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jeffthomson
Licensed Customer
Posts: 8
Joined: Thu Oct 01, 2015 11:09 am

okay, probably should've checked that - thought I was on the latest release version, but wasn't

thanks
jeffthomson
Licensed Customer
Posts: 8
Joined: Thu Oct 01, 2015 11:09 am

updated to 2.24.1 R3, restarted cinema - set off render, same issue..
jeffthomson
Licensed Customer
Posts: 8
Joined: Thu Oct 01, 2015 11:09 am

Okay - little more playing, meshes from RF2014 are rendering fine, just meshes from RF2015 seem problematic/static... weird. Will look into it further.

EDIT: Okay - fixed the issue. For whatever reason it seems that the new Realflow 2015 default mesh naming convention is 'RKMESHX.#####.bin" when changed to "RKMESHX_#####.bin" it seems to render as expected.

Weird how cinema handles it okay, live viewer handles it okay, just not on render - anyway hope this helps anyone else with same issue.
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