No chance...Chris_TC wrote:Does the plugin assign materials based on the color attribute in the ICE tree?
For 5000 particles/strands, you must create 5000 materials.
I think you will have fun to set they up in Octane

And a other thing is, i don´t know how many materials Octane can handle.
One solution is to bake the color in a texturemap, but so long Octane filter the textures, it doesn´t work correct...
face