ORBX viewer 2.0

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Chriz
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Posts: 145
Joined: Tue Apr 08, 2014 1:53 pm
Location: Hamburg, Germany
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Same for me. I have sent the simple script too. Maybe a small mistake in the directory too... ;) Thanks to you @Jax
http://www.C9W.de - Win10 - Dual E5 2620v3 - Display 1 GTX 1080 / Render 1 3090 RTX - 96 RAM - C4D MSA - C4D Plugin version: current - Standalone: current
Jax
OctaneRender Team
Posts: 20
Joined: Wed Apr 25, 2012 9:04 pm

Hey guys,

Sorry for the delay, but as promised here's a working sample project, this should get you guys started.

Please note, we just covered a few minor bugs while getting this sample project ready, so you guys might run into some issues when switching between samples. but the team is working on pushing out another update soon.
If you have any issues or questions, please feel free to send them my way.

Cheers,

J.


-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

-- ORBX Media Scene description table
-- automatic working comments may be the best reason for lua over json
--------------------------------------------------------------------------------
-- any lua code can go here as long as this file ends up returning the scene table
--------------------------------------------------------------------------------

return
{
settings =
{
-- settings and callback fields are experimental and will be deprecated by final settings API in 3.00 player

do_tex_caching = true,
do_tex_preload = true,
max_tex_cache = 220, -- max texture mem in mb

},
callbacks =
{
},
scenes =
{
{
title = "Tuscany1",
url = "tus1_beauty.png",
audio = "ambience.wav",
onRollover =
{
-- rollovers have a yaw dir value as the index, default to 45 degrees unless fov= is specified
[0] = { link = "Tuscany2", image = "arrowglow.png", },
-- built in URL that exits the user to the parent home menu
[180] = { link = "exit_to_home", image = "arrowglow.png" },
},
},
{
title = "Tuscany2",
url = "tus2_beauty.png",
audio = "ambience.wav",
onRollover =
{
[180] = { link = "Tuscany1", image = "arrowglow.png", },
},
},
}
}
Attachments
otoy_sample.zip
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cleoag
Posts: 5
Joined: Mon Apr 27, 2015 7:51 pm
Contact:

Hello, how i can see attachments? Right now it say i dont have permissions.
cleoag
Posts: 5
Joined: Mon Apr 27, 2015 7:51 pm
Contact:

This is getting more strange, i just got email about private message from Jax, but when i go to my inbox at forum i see only this 'You are not authorised to read private messages.'

What? )

p.s. sorry for offtopic, there is no another way to msg admins.
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Chriz
Licensed Customer
Posts: 145
Joined: Tue Apr 08, 2014 1:53 pm
Location: Hamburg, Germany
Contact:

Hi Jax!
hi Octane Team!

Thanks a lot for this demo! Works well and it is a huge step forward! My head explodes thinking about all the new possibilities you gave us!

It´s just 8 something a.m. and you already made my day! :D

Gonna get a fresh coffee right now... :geek:

Chriz
http://www.C9W.de - Win10 - Dual E5 2620v3 - Display 1 GTX 1080 / Render 1 3090 RTX - 96 RAM - C4D MSA - C4D Plugin version: current - Standalone: current
ristoraven
Licensed Customer
Posts: 390
Joined: Wed Jan 08, 2014 5:47 am

Thanks, works well. :)
regionfive
Licensed Customer
Posts: 73
Joined: Mon Dec 06, 2010 5:50 pm
Location: Nuremberg/Germany
Contact:

This is going to rock!
I´m heading home to get my gear vr and test it !!!
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C360
Posts: 14
Joined: Sun Feb 22, 2015 9:41 pm
Location: Amsterdam
Contact:

Hi Jax,

Thanks for sharing this demo, it looks very promising!

Looking forward to the full docs to see what possibilities there are!

In the meantime I'll be creating some demos of my own.
-/-/-enri --- C360.NL
ristoraven
Licensed Customer
Posts: 390
Joined: Wed Jan 08, 2014 5:47 am

Is it possible to have continuous sound file between cubemaps? Tried to tweak the code a bit, unsuccessfully.
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