OctaneRender® for Maya® 2.24.1 - 7.11 Win [OBSOLETE]

Autodesk Maya (Plugin developed by JimStar)

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JimStar
OctaneRender Team
Posts: 3813
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Otoy® is proud to announce the availability of a new version of OctaneRender™ for Maya®
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Maya® Version Requirements

This release will work with Maya® Versions 2013.5, 2014, 2015 and 2016 64-bit on MS Windows operating systems.

Notes regarding features/functionality

OctaneRender™ for Maya® implements almost full functionality of OctaneRender™ standalone inside Maya®.

COMPATIBILITY AND OCTANERENDER STANDALONE REQUIREMENT

To run OctaneRender™ for Maya®, you need to also have an activated OctaneRender™ Standalone copy activated on the machine you wish to install the plugin onto.
You cannot purchase and use only the Maya plugin and use it without also owning an activated copy of OctaneRender™ Standalone on your machine
.


HOW TO PURCHASE LICENSES

Go to our online shop here: http://render.otoy.com/shop/

If you do not own an OctaneRender™ Standalone Edition License yet:
You can purchase both the OctaneRender™ Standalone Edition and the OctaneRender™ for Maya® Edition as a reduced price bundle, purchase the bundle priced at 459€

If you already own one or more OctaneRender™ Standalone Edition licenses you want to pair the plugin with:
Purchase an "OctaneRender™ for Maya® License" priced at 199€

You can also purchase a 3, 5 or 10 pack of OctaneRender™ for Maya® licenses, just like OctaneRender™ Standalone Edition packs.


OCTANELIVE

Just like OctaneRender™ Standalone, the Maya® plugin product also needs an additional OctaneLive license and be activated on a machine.
This has to be done in the plugin interface panel in Maya, and is covered in the included PDF manual.
It can only be done after an OctaneRender™ Standalone license is already activated on the machine in question.


CHANGES SINCE THE PREVIOUS VERSION
  • Fixed bug: broken out-of-core functionality.
  • Fixed bug: swatch generation regression in some nodes.
  • Fixed the issue when Octane sun and lights got deleted by Maya's "Delete unused nodes" operation.
  • Minor fixes and improvements...

DOWNLOAD

OctaneRender for Maya 2.24.1 - 7.11 (12.2MB autoinstaller file)
OctaneRender for Maya 2.24.1 - 7.11 Demo (11.2MB autoinstaller file)

For network slave and daemon please download standalone installer here:
viewtopic.php?f=24&t=50202


Yours,
The OctaneRender™ Team.
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blackshore
Licensed Customer
Posts: 117
Joined: Wed Jul 31, 2013 6:22 pm

out-of-core function seems to still be broken.
Maya 2016+ ,Standalone: 2.24.1, 7.11 maya plugin.
Have anyone else managed to get it working?
jonathanhadley
Licensed Customer
Posts: 8
Joined: Mon May 18, 2015 3:22 pm

I cant seem to get the octane lights Color Type set to Color and not Temperature, the toggle will change int the channel box but it has no affect on the image, and none of the Color Type settings appear in the attribute editor only the channel box.

I've checked the script editor and the commands are being made

setAttr "octaneLight1.ColorType" 0; - Temperature Mode
setAttr "octaneLight1.ColorType" 1; - Color Mode

But they have no effect on the light in the render.


Maya 2016+ ,Standalone: 2.24.1, 7.11 maya plugin.
itsallgoode9
Licensed Customer
Posts: 893
Joined: Thu Apr 03, 2014 9:04 am
Location: New York City
Contact:

This isn't specifically related to this version but when I hide geometry the IPR render doesn't reflect that until I restart the render. Doesn't matter if its a proxy or not.
Intel i7-3930K, 64gb RAM, Asus X79 Deluxe mobo, 2x EVGA 780 6gb (for rendering), 1x PNY quaddro k4000 (for display)
Windows 8.1 x64, Maya 2014, Octane Render v2
RickToxik
Licensed Customer
Posts: 140
Joined: Fri Jan 13, 2012 9:22 pm
Location: Canada

Hi, octane maya does not seem to fully support boolean operations yet. Is this implementation planned for the plugin?
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Jolbertoquini
Licensed Customer
Posts: 1067
Joined: Sun Aug 31, 2014 7:08 am
Location: London
Contact:

Local DB doesn't work,

Hi Guys so when I export the Local DB works fine no issue I check all connection there and good at the standalone as I made on Maya but if I use to import back to Maya the setup is all wrong. Please any Idea attach the file orbx here and some screen shots
Attachments
Dirty_Scrath.orbx
(81.48 KiB) Downloaded 203 times
standalone.jpg
localDB.jpg
Octane Render for Maya.
https://vimeo.com/jocg/videos
https://www.linkedin.com/in/jocgtd
http://www.hmxmedia.com/
--------------------
Join MAYA OCTANE USERS Skype discussion here :
https://join.skype.com/LXEQaqqfN15w
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JimStar
OctaneRender Team
Posts: 3813
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Next version HERE.
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