Saving Presets

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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ramaa
Licensed Customer
Posts: 24
Joined: Mon Jul 20, 2015 9:01 am

Hi all!


We are a visualization office from Hamburg and have just switched to Octane for Modo.
Now we are thinking on how to re-texturing our existing preset library.
As we are using assets a lot of time and it is not possible, for example, to just drag the model from another scene, we like to know what would be the best way to save ready texured models as presets to import into modo.

Looking forward to your answers!


Thanks and Best Regards,
Lucas
LFedit
Licensed Customer
Posts: 421
Joined: Tue Jan 22, 2013 12:00 am

I have been down this road before too. Couple ways you can do it.

You can either convert all of the modo textures on the fly. That works best to drag and drop between scenes then.

If you use Octane overrides for everything. You will have to go to each texture, and save it as a preset. Then bring in the model and go to each texture you saved and "Load" it in. Takes a lot of time.

More and more things are being able to convert from Modo to octane on the fly so I think that is your best option.
Win 10, Threadripper Pro, Dual 3090s
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Rafael-Vallaperde
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Posts: 200
Joined: Mon Nov 25, 2013 1:07 am

Hey guys,

Another thing i do here is:

isolating the elements i want to bring into a separate scene.
Then i open the scene i want to bring them in and IMPORT the other scene in. all the octane overrides are transported just fine inside a folder called imported textures. :) drag them out and be happy. It's not ideal but ...

Cheers!!
LFedit
Licensed Customer
Posts: 421
Joined: Tue Jan 22, 2013 12:00 am

No way... I can't believe I didn't know that Rafael. Thanks a lot for sharing that. This could have saved me a ton of time in the past. Works great, everything transferred perfect!! Now to get Cinema to import it textured :)

Thanks again man!
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ramaa
Licensed Customer
Posts: 24
Joined: Mon Jul 20, 2015 9:01 am

Thanks guys!

This is helping a lot...



Best,
Lucas
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face_off
Octane Plugin Developer
Posts: 15716
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

isolating the elements i want to bring into a separate scene.
Then i open the scene i want to bring them in and IMPORT the other scene in. all the octane overrides are transported just fine inside a folder called imported textures. :) drag them out and be happy. It's not ideal but ...
Thanks Raf - this works very nicely. Thanks for sharing.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Rafael-Vallaperde
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Posts: 200
Joined: Mon Nov 25, 2013 1:07 am

Glad i could help you guys!
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